Log in
Latest topics
Top posters
Somatsu Kenkaku (335) | ||||
Kaito Daichi (223) | ||||
Kai T. Kouseitan'i (216) | ||||
NG Admin (203) | ||||
Sorrow Fuuma (193) | ||||
Ami (140) | ||||
Rock Kouseitan'i (131) | ||||
Komi Yononoke (130) | ||||
Kasai Odoriko (111) | ||||
Chisoku Nejime (71) |
Copyright
NG Copyright
Powered by:
- © Forumotion
© MC Inc
© Calculator.com
© Wikia
© EmailMeForm - Contact Info:
- Emmanuel Edwards - Owner: duraleigh06@yahoo.com
- Michael Woodham - Owner: ShadowStealer15@aol.com
Special thanks go out to:
Kaito Daichi - The Wandering Monk
2 posters
Naruto: Ninja Generation V. 3.0.1 :: Ninja Files :: :: Creation :: Character Creation :: Approved Characters
Page 1 of 1
Kaito Daichi - The Wandering Monk
GENERAL INFO
Name: Kaito Daichi
Age: 65
Height: 5’ 11”
Weight: 175 lbs.
Ninja ID: 1523-841T-BH9K-0FNM
Village: Formerly of the Village Hidden in the Valley
Rank: Monk (explained in bio)
Element: Water, Earth
Occupation: Wandering Monk
BIO: Born as an orphan, Kaito grew up on the streets of Village Hidden in the Valley. He stole food so he could eat, he begged for money, and survived the relentless and violent gangs through pure animal instinct. What Kaito couldn’t beg for he stole. No one came to save him; no one cared about his plight. This was his life for 15 years. A day like any other day came and a group of monks came walking into the village. They were from a temple dedicated to purifying and strengthening the body, mind, and soul. They practiced a self-defense technique which focused on quickness of the mind, the hands, and the feet. It was one of these monks which took Kaito in.
At 15 years of age the former street urchine, ragged and dirty, was inducted into the temple. 20 years of rigorous physical and mental training. Climbing up mountains, running for miles to wake yourself up, and breaking hard metal objects consisted of the daily training schedule; meditation in the afternoon for a break. It was a grueling 20 years, but the animal instinct which had been part of Kaito for as long as he could remember had been honed and under his control. At the age of 35, Kaito was determined to have trained enough to go back into the world. If he was a ninja he would be classified as B-rank.
During his 20 years of travel, Kaito was able to travel through most of the countries, though the Shadow Knight Empire did not allow him to enter. He even returned to his old village to see what was new. It was as he expected to be, still a lot of the old shops and houses there, but it had expanded, so there was plenty of new buildings as well. It wasn’t till Kaito traveled to the Grain Country, that he found where he wanted to live his life peacefully away and it was also there where he found a rogue ninja who taught him his ninjutsu. Kaito learned quickly and easily mastered the jutsus that the ninja had to offer, due to his training as a monk. By now you could consider him an A-rank ninja. He was 55 when Kaito settled down in a small log cabin by the shore and he lived there for the next ten years.
Description: Wrinkles, scars, and muscles make up this old monk. He is built like a mountain, a mountain with a middling length white beard which he likes to rub whenever he is deep thought. Twinkling blue eyes stare out from under bushy eyebrows. You could describe him as the universal grandpa.
Personality: A quick-witted old man, with a habit of calling it like he sees it. If he calls you a punk, then he sees you as a punk. This bluntness turns away most people, but those who call him a friend, have someone for the rest of their life who will defend them till death and will most likely outlive them as well.
OTHER INFO
Family: Absolutely none, all died a long time ago.
Sensei: Too many to count.
Students: None
Team: None
Weaknesses: He tends to drink more then he should, sleeps too much especially while walking far distances, can’t throw shuriken worth beans, and genjutsu; psychological mumbo jumbo crap.
Strengths: Taijustu, ninjutsu, a strong strategic planner, and endurance.
Jutsu: Second Post
Weaponry/Equipment: An oak staff and bronze knuckles
Bloodline: None
Rp Sample: When a man becomes as old as Kaito is, he comes to appreciate the simpler things in life. Beer and steak on one's own porch, quiet afternoons, and fishing, are just a few of things you come to appreciate. Kaito was fishing and drinking a beer this fine morning. He was up at the crack of dawn, the sun tinging the sky with red and purple, throwing his line out and sitting on his rocking chair which he brought with him. As the sun rose in the sky, Kaito knew he already lost his bait to a fish, but he didn't care. To him the act of fishing was not as important as the principal of fishing. The relaxing atmosphere of doing nothing, except perhaps drinking a beer and admiring the scenery. It completed the perfect morning for Kaito and he fell asleep still rocking in his chair, a slight snore escaped from his lips and that is all that disturbed the silence and peacefulness of the beach.
Name: Kaito Daichi
Age: 65
Height: 5’ 11”
Weight: 175 lbs.
Ninja ID: 1523-841T-BH9K-0FNM
Village: Formerly of the Village Hidden in the Valley
Rank: Monk (explained in bio)
Element: Water, Earth
Occupation: Wandering Monk
BIO: Born as an orphan, Kaito grew up on the streets of Village Hidden in the Valley. He stole food so he could eat, he begged for money, and survived the relentless and violent gangs through pure animal instinct. What Kaito couldn’t beg for he stole. No one came to save him; no one cared about his plight. This was his life for 15 years. A day like any other day came and a group of monks came walking into the village. They were from a temple dedicated to purifying and strengthening the body, mind, and soul. They practiced a self-defense technique which focused on quickness of the mind, the hands, and the feet. It was one of these monks which took Kaito in.
At 15 years of age the former street urchine, ragged and dirty, was inducted into the temple. 20 years of rigorous physical and mental training. Climbing up mountains, running for miles to wake yourself up, and breaking hard metal objects consisted of the daily training schedule; meditation in the afternoon for a break. It was a grueling 20 years, but the animal instinct which had been part of Kaito for as long as he could remember had been honed and under his control. At the age of 35, Kaito was determined to have trained enough to go back into the world. If he was a ninja he would be classified as B-rank.
During his 20 years of travel, Kaito was able to travel through most of the countries, though the Shadow Knight Empire did not allow him to enter. He even returned to his old village to see what was new. It was as he expected to be, still a lot of the old shops and houses there, but it had expanded, so there was plenty of new buildings as well. It wasn’t till Kaito traveled to the Grain Country, that he found where he wanted to live his life peacefully away and it was also there where he found a rogue ninja who taught him his ninjutsu. Kaito learned quickly and easily mastered the jutsus that the ninja had to offer, due to his training as a monk. By now you could consider him an A-rank ninja. He was 55 when Kaito settled down in a small log cabin by the shore and he lived there for the next ten years.
Description: Wrinkles, scars, and muscles make up this old monk. He is built like a mountain, a mountain with a middling length white beard which he likes to rub whenever he is deep thought. Twinkling blue eyes stare out from under bushy eyebrows. You could describe him as the universal grandpa.
Personality: A quick-witted old man, with a habit of calling it like he sees it. If he calls you a punk, then he sees you as a punk. This bluntness turns away most people, but those who call him a friend, have someone for the rest of their life who will defend them till death and will most likely outlive them as well.
OTHER INFO
Family: Absolutely none, all died a long time ago.
Sensei: Too many to count.
Students: None
Team: None
Weaknesses: He tends to drink more then he should, sleeps too much especially while walking far distances, can’t throw shuriken worth beans, and genjutsu; psychological mumbo jumbo crap.
Strengths: Taijustu, ninjutsu, a strong strategic planner, and endurance.
Jutsu: Second Post
Weaponry/Equipment: An oak staff and bronze knuckles
Bloodline: None
Rp Sample: When a man becomes as old as Kaito is, he comes to appreciate the simpler things in life. Beer and steak on one's own porch, quiet afternoons, and fishing, are just a few of things you come to appreciate. Kaito was fishing and drinking a beer this fine morning. He was up at the crack of dawn, the sun tinging the sky with red and purple, throwing his line out and sitting on his rocking chair which he brought with him. As the sun rose in the sky, Kaito knew he already lost his bait to a fish, but he didn't care. To him the act of fishing was not as important as the principal of fishing. The relaxing atmosphere of doing nothing, except perhaps drinking a beer and admiring the scenery. It completed the perfect morning for Kaito and he fell asleep still rocking in his chair, a slight snore escaped from his lips and that is all that disturbed the silence and peacefulness of the beach.
Last edited by Kaito Daichi on Wed Sep 02, 2009 5:53 pm; edited 3 times in total
Kaito Daichi- Global Moderators
- Posts : 223
Ninja Rep : 7
Join date : 2009-07-29
Jutsus
Name: Changquan - Long Fist
Rank: C
Chakra/Stamina Drain: 5%
Damage: None
Description: Gives off the illusion of a fist strike attacking from a distance, it is designed to force opponents to back away or duck prematurely giving the user the chance for a harder strike.
Name: Ditangquan - Ground-Prone Fist
Rank: C
Chakra/Stamina Drain: 5%
Damage: 20%
Description: The user tumbles/rolls near his opponent then springs up striking with an uppercut. A good combination with Long Fist.
Name: Fanziquan - Overturning Fist
Rank: C
Chakra/Stamina Drain: 5%
Damage: 25%
Description: A leaping strike from above, the user uses the back of his knuckles to hit his opponent down into the ground. This is normally right after Ground-Prone Fist
Name: Fut Gar - Buddhist Palm
Rank: B
Chakra/Stamina Drain: 10%
Damage: 15% Physical, 10% Stamina, and 10% Chakra
Description: An open palm strike anywhere on the chakra flow in the opponent’s body it sucks off energy every time it hits and causes severe exhaustion if continuously hit by the nature of the blows.
Name: Jeet Kune Do - Way of The Intercepting Fist
Rank: B
Chakra/Stamina Drain: 10%
Damage: 5%
Description: A more style of fighting the an actual move. It allows the user to intercept thrown objects, catch physical blows, disarm an opponent, and block low level element attacks. A very effective defensive style against close range attacks.
Name: Mizu no Naihatsu – Water Blast
Rank: B
Chakra/Stamina Drain: 15%
Damage: 30%
Description: A collection of water is formed into the palms of both hands, it is then shaped into a large ball of water with the user’s hands flowing around it keeping its shape. A sudden push by the palms towards an opponent or object causing a great blast of water at them. It normally sends an opponent flying a distance of 10 feet or more.
Name: Suikyouren - Water Drill
Rank: B
Chakra/Stamina Drain 15%
Damage: 30%
Description: A collection of water is formed into the palms of the user and the user then moulds the water into the shape of a drill and sends it out at his opponent as a fast projectile.
Name: Joushou Kanketsusen – Tidal Surge
Rank: B
Chakra/Stamina Drain: 20%
Damage: 30%
Description: After making the appropriate signs, the user places his hands on the ground causing a surge of chakra into the ground which creates a large wave come out of the ground sweeping the opponent off his feet and causes severe physical damage from the rolling and tumbling after the wave breaks. Goes about 15 feet.
Name: Iwa no Wareme - Rock Fissure
Rank: C
Chakra/Stamina Drain: 15%
Damage: 20%
Description: After completing the seals the user smashes his fists into the ground causing a wide fissure to shoot out at his opponent. Goes about 20 feet
Name: Doryū Taiga - Earth Flowing River
Rank: B
Chakra/Stamina Drain: 15%
Damage: None
Description: The user finishes a sequence of sings and places his open palm on the ground causing a fast moving river of mud to run about 20 feet at his opponent. This mud is anti-chakra so good luck trying to walk on it or break it using chakra. Opponents are then trapped inside the mud completely at the mercy of the user, unless they can escape of course.
Name: Hasai Kabe - Crushing Walls
Rank: A
Chakra/Stamina Drain: 35%
Damage: 50%
Description: The user creates two colossal walls of earth, 20 feet high and 25 feet wide, they can be used for defense or can be thrown at an opponent to crush him/her between the two causing severe physical and internal injuries.
Name: Choi Kwang-Do
Rank: S
Chakra/Stamina Drain: 45%-100%
Damage: 50%-100%
Description: A fluid technique of fighting. It requires the user to absorb his stamina by at least 45% for minimal damage and 100% for maximum. The user then uses that absorbed stamina to generate lightning speed and extends his body outward to the tips of the striking fingers which can hit either the stomach, head, or throat to cause severe internal bleeding. This is a finisher move and the user would be wise to use this carefully.
Rank: C
Chakra/Stamina Drain: 5%
Damage: None
Description: Gives off the illusion of a fist strike attacking from a distance, it is designed to force opponents to back away or duck prematurely giving the user the chance for a harder strike.
Name: Ditangquan - Ground-Prone Fist
Rank: C
Chakra/Stamina Drain: 5%
Damage: 20%
Description: The user tumbles/rolls near his opponent then springs up striking with an uppercut. A good combination with Long Fist.
Name: Fanziquan - Overturning Fist
Rank: C
Chakra/Stamina Drain: 5%
Damage: 25%
Description: A leaping strike from above, the user uses the back of his knuckles to hit his opponent down into the ground. This is normally right after Ground-Prone Fist
Name: Fut Gar - Buddhist Palm
Rank: B
Chakra/Stamina Drain: 10%
Damage: 15% Physical, 10% Stamina, and 10% Chakra
Description: An open palm strike anywhere on the chakra flow in the opponent’s body it sucks off energy every time it hits and causes severe exhaustion if continuously hit by the nature of the blows.
Name: Jeet Kune Do - Way of The Intercepting Fist
Rank: B
Chakra/Stamina Drain: 10%
Damage: 5%
Description: A more style of fighting the an actual move. It allows the user to intercept thrown objects, catch physical blows, disarm an opponent, and block low level element attacks. A very effective defensive style against close range attacks.
Name: Mizu no Naihatsu – Water Blast
Rank: B
Chakra/Stamina Drain: 15%
Damage: 30%
Description: A collection of water is formed into the palms of both hands, it is then shaped into a large ball of water with the user’s hands flowing around it keeping its shape. A sudden push by the palms towards an opponent or object causing a great blast of water at them. It normally sends an opponent flying a distance of 10 feet or more.
Name: Suikyouren - Water Drill
Rank: B
Chakra/Stamina Drain 15%
Damage: 30%
Description: A collection of water is formed into the palms of the user and the user then moulds the water into the shape of a drill and sends it out at his opponent as a fast projectile.
Name: Joushou Kanketsusen – Tidal Surge
Rank: B
Chakra/Stamina Drain: 20%
Damage: 30%
Description: After making the appropriate signs, the user places his hands on the ground causing a surge of chakra into the ground which creates a large wave come out of the ground sweeping the opponent off his feet and causes severe physical damage from the rolling and tumbling after the wave breaks. Goes about 15 feet.
Name: Iwa no Wareme - Rock Fissure
Rank: C
Chakra/Stamina Drain: 15%
Damage: 20%
Description: After completing the seals the user smashes his fists into the ground causing a wide fissure to shoot out at his opponent. Goes about 20 feet
Name: Doryū Taiga - Earth Flowing River
Rank: B
Chakra/Stamina Drain: 15%
Damage: None
Description: The user finishes a sequence of sings and places his open palm on the ground causing a fast moving river of mud to run about 20 feet at his opponent. This mud is anti-chakra so good luck trying to walk on it or break it using chakra. Opponents are then trapped inside the mud completely at the mercy of the user, unless they can escape of course.
Name: Hasai Kabe - Crushing Walls
Rank: A
Chakra/Stamina Drain: 35%
Damage: 50%
Description: The user creates two colossal walls of earth, 20 feet high and 25 feet wide, they can be used for defense or can be thrown at an opponent to crush him/her between the two causing severe physical and internal injuries.
Name: Choi Kwang-Do
Rank: S
Chakra/Stamina Drain: 45%-100%
Damage: 50%-100%
Description: A fluid technique of fighting. It requires the user to absorb his stamina by at least 45% for minimal damage and 100% for maximum. The user then uses that absorbed stamina to generate lightning speed and extends his body outward to the tips of the striking fingers which can hit either the stomach, head, or throat to cause severe internal bleeding. This is a finisher move and the user would be wise to use this carefully.
Last edited by Kaito Daichi on Tue Sep 01, 2009 8:35 pm; edited 1 time in total
Kaito Daichi- Global Moderators
- Posts : 223
Ninja Rep : 7
Join date : 2009-07-29
Kaito Daichi- Global Moderators
- Posts : 223
Ninja Rep : 7
Join date : 2009-07-29
Re: Kaito Daichi - The Wandering Monk
Length: Good job on the length. Nothing to report on it. 10/10
Quality: Quality is also good nothing to report on it. 10/10
Description: Excellent description, described every little detail needed for me to picture the scene. 10/10
POV: I'm guessing this was a third person POV so i think you did very well with it so 10/10
40/40 100%
Since your the only grandmaster monk your character will be an NPC so be prepared to go to your alt. *stamps approved and moves it to the proper section*
Quality: Quality is also good nothing to report on it. 10/10
Description: Excellent description, described every little detail needed for me to picture the scene. 10/10
POV: I'm guessing this was a third person POV so i think you did very well with it so 10/10
40/40 100%
Since your the only grandmaster monk your character will be an NPC so be prepared to go to your alt. *stamps approved and moves it to the proper section*
Naruto: Ninja Generation V. 3.0.1 :: Ninja Files :: :: Creation :: Character Creation :: Approved Characters
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Sun Jan 17, 2010 5:50 pm by Kai T. Kouseitan'i
» Uchiha Kenzurai
Sun Jan 10, 2010 12:12 pm by Emanyeru Ai Kouseitan'i
» The Uminooya Clan
Sat Jan 09, 2010 12:14 am by Jasui
» Ryoku Kousei
Fri Jan 08, 2010 6:53 pm by Emanyeru Ai Kouseitan'i
» Kousei Clan
Fri Jan 08, 2010 6:49 pm by Emanyeru Ai Kouseitan'i
» Twin Blaze Swords Kattakana
Thu Jan 07, 2010 11:36 am by shotty11
» Sankaku Uminooya
Sun Jan 03, 2010 11:01 pm by Ami
» Recruitment Keiri
Sun Jan 03, 2010 9:17 pm by Vladamir Keiri
» Aizen Levisdeus
Sun Jan 03, 2010 1:13 pm by Aizen Levisdeus